Is reducing variability in the product development process a good idea, or a bad idea?
It’s a trick question. Reducing the economic impact of variability is good. Reducing variability itself can drive innovation out of the development process. Hardly the result you’d want.
Don Reinertsen, a thought leader in the field of product development for over 30 years, says that 65 percent of product developers he surveys consider it desirable to eliminate as much variability as possible in product development. He also says this view is completely disconnected from any deep understanding of product development economics.
In his 2009 book, The Principles of Product Development Flow, Reinertsen provides a compelling economic analysis of product development, and makes the case that today’s dominant paradigm for managing product development is fundamentally wrong—to its very core. You can download and read the first chapter of the book here. I think you ought to do so right now. (It’ll only take a short while, and the rest of this article can wait until you’re done.)
Let’s look at a few of Reinertsen’s key points on variability:
First, without variability, we cannot innovate. Product development produces the recipes for products, not the products themselves. If a design does not change, there can be no value-added. But, when we change a design, we introduce uncertainty and variability in outcomes. We cannot eliminate all variability without eliminating all value-added.
Second, variability is only a proxy variable. We are actually interested in influencing the economic cost of this variability.
Third… we can actually design development processes such that increases in variability will improve, rather than worsen, our economic performance.
Reinertsen provides a number of possible solutions for dealing with variability in his book. An important one is flexibility:
In pursuit of efficiency, product developers use specialized resources loaded to high levels of utilization. Our current orthodoxy accepts inflexibility in return for efficiency. But what happens when this inflexibility encounters variability? We get delays…
Flow-based Product Development suggests that our development processes can be both efficient and responsive in the presence of variability. To do this, we must make resources, people, and processes flexible.
Resources—data and tools—are an important area of interest for me. So, the question occurs to me: how can resources be made flexible?
That’s not really a question I can answer in a short article. Maybe over the next couple of years on this blog, I could start to do some justice to the question. But, as a beginning, let me suggest these concepts:
- Data must be consumable. What matters most is that you’re able to use your data, with the tools of your choice, to get your work done. The key thing to look for is the capability of your core tools to save data accurately, at the proper level of abstraction, in formats that can be consumed by many other tools.
- Monoculture may sometimes boost efficiency, but it often kills flexibility. Figure on using engineering software tools from more than one vendor.
- One size does not fit all. Different people and processes need different tools. You may need more than one CAD, CAM, or CAE program.
I’d be very interested in hearing your thoughts on efficiency vs. flexibility in engineering software.
Are you curious what the next-generation platform for social product development might look like? How about who it might come from?








